Version 0.14.0 beta patch notes
Leveling up
- A new levels system has been added to the game.
- In order to level up, players will need to earn experience points (XP) which can be done by playing in any gamemode. Upon reaching a certain amount of XP, the player will level up.
- Higher the level you achieve, more the XP you will need for the next level with level 100 being the highest achievable level.
In-game currencies
- Two currencies have been added to the game:
- Ryuten Points (RP)
- Ryuten Cash (RC)
- These currencies can be used by a player for purchasing game items from the shop.
- RP can be earned by players by simply playing in any game mode.
Shop and Inventory
- A shop has been added to the game where players will be able to buy game items like shields, rename cards etc.
- All the items you purchase from the shop will be available in your inventory for use.
- Some game items like tournament prizes will be made available directly in the inventory of the respective players.
Settings
- The following setting options have been removed:
- Own orb shield toggle [Gameplay settings]
- Shield design selector [Theme settings]
- Active player unit marker style selector [Theme settings]
- Active player unit ring style selector [Theme settings]
Game modes
- The classic mode has been renamed to "War Training".
- The respawn energy reduction penalty has been turned off for now in all the modes.
- Base world size has been increased for all the modes.
In-game Replay System
- The in-game replay system has been disabled due to it being highly unstable and will remain unavailable until any further notice.