Version 0.11.0 beta patch notes
General
  • Team labels are now colored to help players get informed quickly about who is teaming with whom.
  • Player units in multibox mode will now spawn around the direction of your cursor.
  • Camera panning speed during free spectate mode is now dependent upon how far you aim with your cursor.
  • World energy balancing techniques have been improved and are expected to improve more over the time.
  • Game server performance has been improved.
User Interface
Settings
  • Added the following gameplay settings:
    • Own orb nick (ON/OFF)
    • Own orb energy (ON/OFF)
    • Enemy skin (ON/OFF)
    • Enemy orb shield (ON/OFF)
  • Added the following control settings:
    • Toggle orb nick
    • Toggle own orb nick
    • Toggle orb energy
    • Toggle own orb energy
    • Toggle custom skins
    • Toggle enemy skins
Game physics
  • Minor tweaks have been made to the explosion physics of an orb which occurs after absorbing an ill orb and has now been made less hostile.
  • Ill orbs will now absorb each other if they overlap alot to prevent clustering. Also, the density of ill orbs has been reduced across all the gamemodes.
  • New ill orbs will now not spawn close to the players.
  • Orb rigid collisions have been softened up by 20 to 30 percent.
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